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negative reinforcement in operant conditioning

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Uploaded by on Oct 7, 2008

Reviews operant conditioning and gives the example of using negative reinforcement to condition a dinosaur.

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Education

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Uploader Comments (headlessprofessor)

  • Variable interval.

    For the gambling.

  • @czagazeta Gambling is usually variable ratio rather than variable interval.

  • When a gambler persists after not winning, this is not a case of negative reinforcement. Not getting reinforced after many responses is known as non-reinforcement. The reason why gamblers persist even after long losing streaks is that variable schedules of non-reinforcement are resist extinction produced by non-reinforcement.

  • Can you clear up a little bit for me about that Organism > Response > Reinforcer cycle please. It's not very clear. Thanks.

  • Yes, the ORGANISM emits a response, and that is followed by the provision of a STIMULUS (the reinforcer) and that serves to reward the organism for making the response, and so the organism is going to keep on doing it.

    What we see here is a heterostatic system, a virtuous (or vicious) cycle.

  • Oh, that's part of the schtick. I want to keep everybody tuned in to see when I make it to the manicurist.

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All Comments (34)

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  • bzzzzz AHHHHHHH! best line ever

  • Thank you for the simplified way of refreshing operant condition for us! I went back to university today for post grad and visiting it, we couldn't get our head around it lol!

  • what happen in case of the gambblers and they did not win but keep coming?

  • @APOTH101 just read bf skinner's books

  • @headlessprofessor Thank you so much for representing negative reinforcement the way that Skinner intended it to be used.

  • @victa77657 In terms of reward and punishment, taking away the punishing electric shock is the reward received for dancing. Unfortunately, reward and punishment oversimplify and misrepresent operant conditioning. The professor has not misrepresented anything here. He simply said that Gigi would likely emit the response of dancing in the future because it, dancing, was successful in the past in terminating the aversive stimulus, electric shock.

  • Leave out the " positive reinforecement " example of "staying still " on the area by adding a reward.

    Negative reinforcement is Reinforcement ( or strengthing a behavior

     ie DANCING) by taking away an aversive. Nevertheless, it does NOT need to be painful. Maybe the lifting up the feet ( looks like a "dance") a knee jerk response to pain? That would be P+. Nagging behaviors to motivate someone to DO something is a better example of negative reinforcement.

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