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Vip4- oh man! islands of PROGRESS!

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Uploaded by on Jan 2, 2009

Runner's High
What... Do You Call That?
Dusk's Lake (normal exit)

Gee, in one or two videos we might even finish world 1!
Okay, so the progress is slower, but pretty meaningfull. Though all along, those two shell following where completely optional! Argh!

Category:

Gaming

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License:

Standard YouTube License

  • likes, 4 dislikes

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Uploader Comments (raocow)

  • Hitting the message block makes the tide disappear?

    What an odd glitch.

  • The problem is that both are on layer 3, or the 'layer that is way in front'. Thing is, there is only place for one thing on that layer at a time, so the message boots off the tide so it has the place. And when it goes away, it doesn't bring the tide back!

  • now with all that non-savestate-editing-stuff we actually killed chipmunk-raocow, didn't we? :'-(

  • I never was a big fan. Though when overused, it becomes kinda lame, no? It looses a certain... thing.

    It will still have it's moments, they will just be a smidge rarer.

Top Comments

  • 大= Big

    Meaning do a big jump.

  • why do you have to kick the shell? why cant you hold it?

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All Comments (42)

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  • raocow's wisdom: there's nothing more transylvanian than falling down the hole!

  • As the clock ticked to 666, you said hell XD

  • 3:52 incredibly funny laughter

    4:00 epic failure

  • you can hold it however count the enemies the shell kills.

  • 01:30 Beatles reference.

  • sweet i am going to download these vips and play them on my snes dsi emulator!

  • its much easier and quicker to run through that level rather than carry the shell and hop over every single little enemy

  • 9:20 makes me laugh every time

  • Oh man, on the shell level, I didn't know you had to kick the last shell D: Had to jump through all the enemies and still keep enough speed to reach the end T_T Oh well lol. It was a pain though.

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