CASA 2009 (2 of 2) - Angular Momentum Guided Motion Concatenation (Presentation)

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Uploaded by on Jun 12, 2009

Hubert Shum, Taku Komura and Pranjul Yadav

In this paper, we propose a new method to concatenate two dynamic full-body motions such as punches, kicks and flips by using the angular momentum as a cue. Through the observation of real humans, we have identified two patterns of angular momentum that make the transition of such motions efficient. Based on these observations, we propose a new method to concatenate two full-body motions in a natural manner. Our method is useful for applications where dynamic, full-body motions are required, such as 3D computer games and animations.

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