FujiBoink! (1986) by Xanth on Atari 8-bit

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Uploaded by on Oct 10, 2007

DISCLAIMER: I AM NOT THE AUTHOR OF THE DEMO!

FujiBoink! (1986) demo for Atari 8-bit home computers by Xanth Software F/X (author: Michael Park). Emulated with Atari800Win PLus.

This is the 8-bit version of the FujiBoink! for Atari ST, also made by Xanth Software F/X. The whole point was to "remake" the Commodore Amiga's bouncing ball demo with the Atari logo. The animation was pre-rendered by a BASIC program. The demo itself is just more or less a player for the animation.

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Film & Animation

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  • At the time, nobody knew that programming this on an Atari was possible, so it was rather amazing.

  • The point is that the Atari 8 bit and the Amiga have the same roots. Its not about loyalty to a large technology company but rather respect for good design. The C64 and Atari ST are very commercially orientated (Jack Tramiel at his best) and designed by the same team. The Atari 8 bit and Amiga are Jay Miner machines, machines born out of good design. Commodore and Atari basically swapped design teams in the eighties.

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  • I was able to get in touch with the people at xanth back in the day. They obliged by sending me the shiny bubbles demo in reply to my letter to the CEO of xanth in Seattle.

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  • Amen hoser4.

    God bless Jay Miner!

  • I suppose it is not surprising, considering the Amiga's chipset was designed originally for Atari with the intent to make a 16-bit follow-up to the Atari 800. Literally, the Amiga and Atari 400/800 platforms are FAR more closely related than most people realize.

  • Another stunning Atari 8-bit demo.

  • Yeah. The original was the famous red-and-white blocked ball bouncing to show the "power" of the Amiga. People were amazed by that demo. Then some clever guy came up with this on the Atari 8-bit machine (hardware designed in 1978 !!!) and it shows the power of the machine. Atari 8-bit rules ! ;)

  • the idea is nice, I do not know, if it is original or not, but like the rasterbars in the object.

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