my gui for a game written in c++ with irrlicht 3d engine. the game's gui will work like one of those old adventure role-playing books, every page in the gui will exist in the book, and when you hit a "turn to page 288" you'll actually see the pages shoot past. the book will read the script from an xml file at the start of the game, some pages will be dynamic or animated. fun huh?
I've changed my mind about this, I'm going to render Irrlicht's GUI to the pages, and store the pages in XML. I'll make a custom skin to keep it looking all old
bitplane 4 years ago