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Blendshape Tutorial pt. I

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Uploaded by on Aug 16, 2010

In response to the viewers of my blendshape-rig demos, this video is part I of a tutorial explaining my process of sculpting a blendshape. The goal is to achieve organic deformation with a linear-shifting shape (morph target). The demonstration is only one shape - a grin - but I've tried to explain the overall concept of modeling organic BSs through the demo. Keep in mind, this is simply MY process - I don't believe it's perfect or the only method. I look forward to hearing feedback whether or not this vid was helpful. Thanks

NOTE: this is Part 1 of 2

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Film & Animation

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Standard YouTube License

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This video is a response to Blend Shape Study Demo
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All Comments (4)

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  • looks like Tom Cruise to me :)

  • hey can u suggest me something like this for 3ds max?

  • goodness it really looks like steve carell xD, nice tutorial

  • hurrrrah! I'm going to get some maccas and come back to watch this. u rock.

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