My least-favorite Rally Japan stage in DiRT, Numata's first half is dominated by a cascade of tight, technical corners with very little margin for error. For example, at around 18 seconds in I had to do 4 sequential drifts in order to place the car in position for another drift into a left 3 tunnel. At speed, a single impact is rare as the narrow confines will cause the car to ricochet like a pinball.
The second half of the stage is mostly high-speed corners with very bumpy surfaces, with a particular jump the navigator should have called a caution for. The claustrophobic width and the different uneven surfaces help to disrupt flow and concentration that will easily reduce aggressiveness or cause an accident.
The cars here are much more stable than in Richard Burns Rally, and most corners have a predictable geometry. So during corner entry and follow-through, I focus somewhere between the racing line and the inner corner shoulder line and use my peripheral vision to follow the inside curvature of the corner. Cornering using landmarks is the same as in RBR - look, lock focus, and corner around the reference object.
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