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Breached - Breakdown of a shot

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Uploaded by on Mar 11, 2009

A new piece i just finished, updated from a piece i did about a year ago.
Consisted of 3.3 million triangles. The ground texture alone was 16384x8192 pixels (barely fit into memory). Rendering took about 3 minutes a frame @ 720p HD.
Created in 3DsMAX, transferred to AfterEffects for Depth of Field (from rendering just the z-depth of the shot seperately), Film Grain, and Brightness/Contrast Enhancement.

Can only be properly appreciated in HD: http://www.youtube.com/watch?v=prm5mJ3bgNs&fmt=22

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