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Building demolition with Rayfire, textures and materials added, test 01

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Uploaded by on Dec 24, 2009

simple Building demolition with textures and materials.

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 5 dislikes

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All Comments (22)

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  • Possibly add more mass and the objects will fall completely instead of bouncing around like they are weightless.

  • @losdiketown collapse your object modifyer tree just before you add it to rayfire

  • How do you apply textures to rayfire? Whenever I have a textured model and i rayfire it, it just turns grey again?

  • Great simulation!

  • Nice job!!!

  • @96MikeA 3DS MAX with Rayfire.

  • what's the name of the program?

  • Incredible.

    Whats your workflow in summary from modelling the building to fragmentation? because when I try to fragment my models they go all wierd.

    Help would be appreciated :)

  • tutorial plz...

  • Please anwser ... Did you just use Veronoi fragmentation ? Or somethign else after u moddeled your object ?

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