Mudbox V's 3dMax V's CAT
Uploader Comments (noggity)
Top Comments
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@d1v4dPwnz you can pose your model in mudbox (tutorial aviable on autodesk site). if u wanna import it in maya, its a diferent story. you'll have to go through the normal/disp...maps generation to apply it to a lower res model. obviously a million polys model cannot be animated in any way.
All Comments (54)
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Theres a video of Bonespro on here somewhere. I cant remember, but I think the models used looked pretty hi-poly (atleast in terms of game spec), and it has some..."interesting" looking features, but I think the price is a joke. Nearly 100 or something stupid like that.
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Great model, but are you saying you didnt do ANY "skin" modifier work whatsoever on the CAT example? Stop me if I'm wrong, but I have CAT in Max 2011, and its never automatically weighted the skin to the bones for ME? How did YOU get it to do that!?
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he walks abnormally o_O
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@noggity Rofl I cant blame you for not wanting to have "the talk" haha
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I think CAT is perfect too :) but I never try bonepro . How about it ? I heard that it suit for low-res skinning like game . But how about high_res skin for movies ? Do you think it's better than skin moddifier ?
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ahahahahha
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Nice!!
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Would you recommened Mudbox?
Can you model in mudbox and bring the model into maya for animation? Can you render your character in poses in Mudbox? Im very new to this, thank you :)
d1v4dPwnz 6 months ago
@d1v4dPwnz yes
noggity 6 months ago
you forgot to model the penuz
onom1234 6 months ago
@onom1234 I didn't forget....I have 2 young kids and didn't want to answer those sorts of questions from them.
noggity 6 months ago 5
sorry - but weighting is really horrible :>
Gron2003 7 months ago
@Gron2003 its default weighting only to test how good / bad it would turn out. No extra weghing at all so people got an idea of what the starting weights are like. (Which I assumed I'd made clear in the info with the video).
noggity 6 months ago