A graphics/physics demo showing some of Blender Game engine features available in 2.48 version.
made in about 3 days,
Here is a link to Blenderartists thread, that includes blend file:
http://blen...
A graphics/physics demo showing some of Blender Game engine features available in 2.48 version. made in about 3 days, Here is a link to Blenderartists thread, that includes blend file: http://blenderartists.org/forum/showt...
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I'm not gonna lie, it is really difficult at first if you have no prior knowledge of 3d modeling. If your really committed there are plenty of online communities that offer wonderful tutorials and support like blenderartists, blendernewbies, and cgcookie. I hope you decide to give it a try.
Great job, however I found the duck throwing very unrealistic. The physics of the impacts are completely off. Not trying sound like a naysayer, just point the obvious out. Boy am I going to get flamed for this.
it wasn`t meant to be realistic :), just showing off soft body objects. and yeah collision-bounds are bigger than the object itself, but at that time i didn`t knew how to fix that.
Autoshare makes certain YouTube activities public on the services you choose. Select only the services you are comfortable with - like Facebook, Twitter, or Google Reader - to let your friends know what you like on YouTube. You can turn Autoshare off at any time.
I'm not gonna lie, it is really difficult at first if you have no prior knowledge of 3d modeling. If your really committed there are plenty of online communities that offer wonderful tutorials and support like blenderartists, blendernewbies, and cgcookie. I hope you decide to give it a try.
Happy Blending!