Let's Play Metroid Prime (Part 7) Hard Mode 100% - Incinerator Drone

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Uploaded by on Jun 15, 2009

This boss is actually less difficult than it looks just keep your lock on it all the time unlike me, the boss's weak point faces the side walls first then it faces the door and the back wall, then it repeats. The charge beam is a mandatory power-up because you need it for your Super Missile Combo. Criticism is greatly appreciated.

Kind of starring heavybassX I enjoy watching his videos, they're over the top funny rants and you should check him out.

http://www.youtube.com/user/heavybassX

If you want to voice act and be part of this LP just send me a PM in youtube, just try to sound like what you think a Space Pirate or a Chozo would sound like or speak in a clear voice and I'll change the pitch.

Missile 3 of 50 - Watery Hall Access
Missile 4 of 50 - Burn Dome

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Uploader Comments (phermida421)

  • u didnt scan the bombs and the door

  • Yeah I didn't do those, I scan the door later, you don't need to scan the bomb power-up

  • man seeing u i miss a lot of thing lol

  • you are aware that I barely got the morph ball bomb right? I'm mostly also doing this for the sake of the LP

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All Comments (5)

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  • I think you can do that in the upcoming metroid game Other M

  • There needs to be a game where you can just smack people with the arm cannon :P And no, Super Smash doesn't count.

  • it looks a lot like the cetraphid from hunters.

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