This is rigid cloth simulation demo done as part of my physics course in Interactive Entertainment Technology. The project is built using opengl, glut and c++.
The fundamental aspect of this project, the rigid cloth, is based on the paper "Deformation constraints in a mass-spring model to describe rigid cloth behavior" by Xavier Provo.
are you the one that made this demo? also where can i try this out, not for entertainment purposes of course :P
khainguyen98 6 months ago
@khainguyen98 Yup I made this demo. The project isn't available online I'm afraid, but if you want to code this yourself, the fundamental aspect of the project is based on the paper "Deformation constraints in a mass-spring model to describe rigid cloth behavior" by Xavier Provo. A quick google will find it.
07DAR 6 months ago