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Xcode 3 Beep Tutorial Part 2: Outlets
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Uploaded on Nov 21, 2007
This is a continuation of the Xcode 3 tutorials, in this one Outlet's are covered.
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Top Comments
James2kVT 5 years ago
If anyone is having trouble reading the text in BeepController.m it's:
[_label setStringValue:@"It Beeped!"];
This was difficult to see and somewhat different than C++ syntax.
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theplg 5 years ago
The fast forward thingy you do is really nice to skip the repetitive steps. More of that. And bring on session 3.... really nice.
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All Comments (30)
palukeet 3 years ago
wuts the line of 10Outlet thing cant read right
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porfilous 3 years ago
i filled all this out the same but then when i went to interface builder, it wasnt filled in for me. so i filled in what i saw and then tried build and go, but i had errors on the IDOutlet part, or thats what i think it says. then it said _label, was undeclared. also, it says there's a syntax error before '_firstBeep'
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MacAdamTuring 4 years ago
I think it is an = after self, not a *
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Yasser Abdelghani 4 years ago
Ahh. Never mind. I was using * instead of =
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Yasser Abdelghani 4 years ago
One thing isn't working for me.
In BeepController.m, where it says:
@implementation BeepController
- (id) init {
self * [super init];
it states : error: invalid operands to binary *
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dynacrylic 5 years ago
thanks!
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dynacrylic 5 years ago
Question, when you're typing I see part of the code filling in a drop down below where your typing, mine doesn't do that. Also I see code changing in the top toolbar in your BeepController.m, almost like a hint. How do I set mine up similar to yours?
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dynacrylic 5 years ago
thank you thank you thank you! I was stuck on that.
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