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Xcode 3 Beep Tutorial Part 2: Outlets

lammig lammig·8 videos
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Uploaded on Nov 21, 2007

This is a continuation of the Xcode 3 tutorials, in this one Outlet's are covered.

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Top Comments

  • James2kVT

    If anyone is having trouble reading the text in BeepController.m it's:

    [_label setStringValue:@"It Beeped!"];

    This was difficult to see and somewhat different than C++ syntax.

    · 3

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  • theplg

    The fast forward thingy you do is really nice to skip the repetitive steps. More of that. And bring on session 3.... really nice.

    ·

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All Comments (30)

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  • palukeet

    wuts the line of 10Outlet thing cant read right

    ·

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  • porfilous

    i filled all this out the same but then when i went to interface builder, it wasnt filled in for me. so i filled in what i saw and then tried build and go, but i had errors on the IDOutlet part, or thats what i think it says. then it said _label, was undeclared. also, it says there's a syntax error before '_firstBeep'

    ·

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  • MacAdamTuring

    I think it is an = after self, not a *

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    in reply to Yasser Abdelghani (Show the comment)
  • Yasser Abdelghani

    Ahh. Never mind. I was using * instead of =

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  • Yasser Abdelghani

    One thing isn't working for me.

    In BeepController.m, where it says:

    @implementation BeepController

    - (id) init {

    self * [super init];

    it states : error: invalid operands to binary *

    ·

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  • dynacrylic

    thanks!

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    in reply to dinubadave (Show the comment)
  • dynacrylic

    Question, when you're typing I see part of the code filling in a drop down below where your typing, mine doesn't do that. Also I see code changing in the top toolbar in your BeepController.m, almost like a hint. How do I set mine up similar to yours?

    ·

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  • dynacrylic

    thank you thank you thank you! I was stuck on that.

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    in reply to James2kVT (Show the comment)
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