Xcode 3 Beep Tutorial Part 2: Outlets
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All Comments (30)
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wuts the line of 10Outlet thing cant read right
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i filled all this out the same but then when i went to interface builder, it wasnt filled in for me. so i filled in what i saw and then tried build and go, but i had errors on the IDOutlet part, or thats what i think it says. then it said _label, was undeclared. also, it says there's a syntax error before '_firstBeep'
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I think it is an = after self, not a *
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Ahh. Never mind. I was using * instead of =
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One thing isn't working for me.
In BeepController.m, where it says:
@implementation BeepController
- (id) init {
self * [super init];
it states : error: invalid operands to binary *
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thanks!
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The fast forward thingy you do is really nice to skip the repetitive steps. More of that. And bring on session 3.... really nice.
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Question, when you're typing I see part of the code filling in a drop down below where your typing, mine doesn't do that. Also I see code changing in the top toolbar in your BeepController.m, almost like a hint. How do I set mine up similar to yours?
If anyone is having trouble reading the text in BeepController.m it's:
[_label setStringValue:@"It Beeped!"];
This was difficult to see and somewhat different than C++ syntax.
James2kVT 4 years ago 3
goto Xcode->Preferences...
Choose the "Code Sense" tab.
Under "Code Completion:" change the setting of "Automatically Suggest:" to something besides "Never" (I use "With Delay", and 0.50 secs as the delay)
dinubadave 3 years ago