Blender Mario Galaxy Update
Uploader Comments (carlosandlexi)
All Comments (164)
-
the download link does not work
-
No me queda mas que decir.,., Woow¡ Woow¡, Woow¡, es el mejor videojuego que he visto.,., pero sobretodo es que esta hecho con blender. No me lo creo, es fantastico, creo que es mejor este videojuego, que el de Yo Frankie, enserio pulgar arriva.
-
Hey I have a question, can you export the game into an E.X.E file? Or any other O.S for that matter?
-
Fantastic! Your an amazing programmer.
-
@carlosandlexi Do you plan to finish it ?
-
This looks sick man... really freaking awesome to be just you making it... hope you finish the whole thing if you havent yet. great work
-
the link is dead
-
Add the mushroom that makes Mario big and add goombas or bowser!
-
how do you make him fly ?
-
Really great work! I love it! Shouldn't the leaf be brown?
And can you PLEASE do a tutorial for new comers in blender 2.5? I really want to learn how to do things like these but either the person can't explain very well or the have a different version of blender. So nothing I find helps at all. I just want to know how to:
1) sculpt objects and make them look like I want them to.
and
2) How to use bones for the object/person I want to create.
u need to make it so a non glsl pc can run it cause my pc cant because i dont have drivers
MultiPivotmasterdx 1 year ago 2
@MultiPivotmasterdx I can try, but i doubt i will be able to. this game is very dependant on these fx. srry
carlosandlexi 1 year ago
Could you make a tutorial on how you did the power-ups (as in, changing model /texture /properties)
ryolo132 1 year ago
@ryolo132 basicly when u touch a power up it changes a property. my mario_main script triggers a state. then that state has a script that reads that property and uses the video module to swap the texture. this happens in one blender tic. it then goes to the active power state. thats the easy break down.
carlosandlexi 1 year ago