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OpenGL Collision Detection

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Uploaded by on Jul 6, 2009

I decided to spend the weekend working on the ODE physics library and my graphic engine. It turns out they ended up working fairly well together. This is a small test to show the ability the physics engine has to bring life to the scene. Hopefully I'll be able to get a bit of extra performance out of this when I start using VBOs. Right now I'm just using basic glutSolidCube for demo purposes.

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Science & Technology

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Standard YouTube License

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All Comments (5)

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  • this is great can you post your code please, i would like to check it =), it will help me a lot thanks

  • wow, only jackass comments on this vid lol... good job.

  • @Bulgaria10 - And some pizza, I'm kinda hungry.

  • The collision detection is very good but the presentation is poor. There should have been some music, some information on the mechanics and most of all lights in the scene.

    4/5

  • ghoood. but nothing exploded. therefore u get a 3/5

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