SFII-HF Honda TOD throw options

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Uploaded by on May 4, 2008

Mid screen sequence (mixup the order)
1.)HP Hold,jf.MK(crossover),s.LP,HK Hold,jf.LK,s.LP,HP Hold, walk-under,s.LK..

Corner sequence 01
2.)MP throw,meaty c.LP,HP Hold, walk-under,c.HK,MK Sumodrop,MP throw(back into corner) -repeat meaty c.LP,HP hold..

Corner sequence 02
3.)MP throw,meaty c.LP,HP Hold,walk-under,s.LP,MP Throw(back into corner) - repeat meaty c.LP, HP Hold..

Combo option 01
Two versions shown, the seconds has Guile taking two hits of the HHS before dizzy.
4.)HP Hold,jf.MK(crossover),s.MK(2hit)xxHHS

Honda has no way to 'option select', he must choose a single option from the off.

Thanks to UltraDavid :)

*Play SFII - Hyper Fighting online:
simply visit: http://2dfighter.com/
or: http://ggpo.net/
and follow the instructions. Then check out the SF2:HF Thread: http://forums.shoryuken.com/showthread.php?t=113811

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Entertainment

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All Comments (9)

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  • Do you play this game on 360, crayfish?

  • my old favourite game

  • a nice how-to cheese with honda

  • I never knew about that cool sweep trick.

    I made an HF Honda video just the other week. Check it out. ;D

  • Solid. :tup:

  • Great stuff man!

  • nice

  • I always wondered what controller/stick you guys use to play?

  • Man, I hate when that happens!

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