Rube Goldberg 3D Animation
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Uploader Comments (twuelfing)
Top Comments
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that was cool! i wasn't expecting the ball to pop at the end O.o
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dude what i love the graphics how good of a graphics card do u have
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All Comments (305)
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How long did this take to render???
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really cool looking n i love the sound effects.
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I suppose this is a kinda slow motion thing. I'm sure if this is sped up that the physics will be good.
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rube goldberg is to do a simple task, not break a glass marble!
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why are marbles, marble tracks and dominoes always in rube goldberg machines
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I wish you success in your studies have been nice to be appreciated
mcmajans.com
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hay quick question - how you get it so the physics objects looks like they were coliding because when i use reactor all the objects have spacing between them like the collision box is built around the object.... its annoying
JasonTaintedDarkness 2 years ago
i believe its a setting called collision tolerance, you can find it in the reactor settings under the "hammer" tab i think.
twuelfing 2 years ago
thx i found that but it says tolerance is extremely low.... whats the minimum setting you can use?
JasonTaintedDarkness 2 years ago
i believe it depends on the size / scale of your world. You will just have to experiment.
twuelfing 2 years ago
im doing something like this at school now
Im using 3DS max and i cant seem to get an object to become transperant in the reactor preview, does the textures (and opacity) show up when u render it?
iisduncan 2 years ago
@iisduncan the preview wont show transparent materials,I am not away of any way to get realtime caustics.
twuelfing 2 years ago