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Fillauth: Early Mapediting

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Uploaded by on Aug 25, 2008

A video from us editing the citycenter map in our Fallout Bootleg Demake game project called "Fillauth". More info about the game here:

http://forums.tigsource.com/index.php?topic=2669.0

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Uploader Comments (danielbrynolf)

  • 4. a mod requires high quality graphics where making just 1 sign on a wall would take as long as making a whole new wallset in this game. 5. Its a game for a competition, and can't be a mod =)

    When valuing the work put into it, please consider that by the time of this video we had only worked on the game for 2 days i think.

  • Szederp: Hey, thanks for your input, and sure, I we wanted, we could probably make a mod to fallout. However, making a mod for fallout is different from what we are doing in that: 1. A mod is aimed at people owning/having fallout installed and being insterested in playing a mod. 2. This was we have complete creative and gameplay control, we can change anything we want and try new interesting things with it if we want. 3. A mod requires you to learn lots of tools we don't have to learn right now.

  • Thanks! We sure hope so too!

    matthew wilder - break my stride

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All Comments (9)

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  • Please, if somebody could tell me what this exact song is entitled and who it is performed by/remixed by I would greatly appreciate it~! Also, this looks like the better half of the demake competition, but I missed this one. I'll be checking it out.

  • Love it!

  • hahaha, nice work guys. love the music. got to keep on movin'!

  • But anyways, even this is closer to fallout than what Bethesda is trying to do now....

  • The most pointless of efforts. Make something look bad because it is "retro"? I value your work but with the work invested in it, you could create a decent mod to fallout....

  • wicked i wonder/hope it will be released as nes rom then i could play it on my blackjack

  • Amazing! I love it. I can't wait to see it finished!

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