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Uploaded on Aug 30, 2010
John Sharp at the Art History of Games Symposium, February 5, 2010 in the High Museum of Art's Rich Auditorium on the campus of the Woodruff Arts Center, in midtown Atlanta. The symposium was presented by Georgia Tech and the Savannah College of Art and Design.
From the origins of culture, both games and art were often appreciated, sometimes feared cultural forms woven into the experiences of life. But starting with the Renaissance, the two took divergent paths in terms of their cultural role, value and study with art more highly valued. Games, however continued on as an integral part of culture.
This talk will strive to understand the cultural relationship between games and art by surveying the cultural status and role of games from an art historical vantage from the middle ages into the early modern era and up through the industrial revolution and the early twentieth century.
John Sharp is an accomplished game designer, art historian and educator with over 20 years experience. His design work is focused on Twitter and social platform games, art games and non-digital games. His current research is focused on game design curricula for after-school programs, the history of play and the early history of computer and video games. Dr. Sharp is a professor in the interactive design and game development and art history departments at the Savannah College of Art and Design. He also is a member of Local No. 12, a social network game collaboration; a member of The Leisure Society, an artgame collective; and a partner in Supercosm, a digital media consultancy.
Materials hosted by SMARTech, Georgia Tech's institutional repository, http://smartech.gatech.edu/.
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