Teenage Mutant Ninja Turtles NES play through part 6

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Uploaded by on Jun 15, 2009

The spike wall section of level 4 is probably the most frustrating part of the game. Overshooting any of those holes means a lost turtle. There's not much room for error either. Luckily, the giant Mouser boss is really easy with Donatello.

Level 5 has three sewer areas, and the Technodrome is randomly hidden in one of those three areas. I am unlucky this run, as the two I visit in this segment are the wrong ones.

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  • sucks that i never got this far lol

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