Rock and Snow Up Vector Blending Demo Part 1 (UDK)

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Uploaded by on Aug 8, 2010

This is a demonstration that shows the advantages of blending in snow on rock using the world space up vector in combination with height maps.

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Education

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Standard YouTube License

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  • I'm new to the material editor, but I see some cool effects here - How'd you get the emissive fresnel to only show up at a certain angle and not on all edges? I watched your master material vids and your fresnel there showed up around the entire prop. It's a nice rimlight effect if you can control what parts of the model actually have it. Great shader and great vid

  • Is their a tutorial on how to get this started?

  • neato

  • im sorry im just sayin cos its realy realy good

  • @SuicidalXboxers you have to make the shader yourself u fuking bum :]

  • PLZ PLZ PLZ can u send me a download for this or is it already on the UDK software?

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