Thanks for this, its just too marvelous...Can u help with a problem. I think i mistakenly locked my character movement control, so whenever i click on the control, it all goes ashe and unmoveable, please reply me if you have any idea on how to unlock it so its all moveable..Cheers!
Yah, as for modeling, not really much I can tell ya. Just grab Zbrush and start sculpting, then when you understand that you will need proper TOPOLOGY for the character to bend rite, make sure to download 3d COAT somewhere.
Its the best re topology program out, and you can use the demo for full re-topo.
So it goes
Make base model with Zspheres in Z-brush, retopologize in 3dCoat, back to Z for final detail and facial expressions,then use setup machine in maya to get a full rig, then animate
this did not help in any way.
crossboy1994 1 month ago
@repzej132
its simple use IK solvers... tehheh :)
mnaazmy 10 months ago
Hi how do you rig so the character bends its legs and jump? ive just created a character and a biped into him, but know im stucked....
repzej132 1 year ago
Can you rig me a Jew ped from gta iv, to gta sa i'm not saying to convert it but could you the one with the hat and the cap please..
RevengePowerMoney 1 year ago
Thanks for this, its just too marvelous...Can u help with a problem. I think i mistakenly locked my character movement control, so whenever i click on the control, it all goes ashe and unmoveable, please reply me if you have any idea on how to unlock it so its all moveable..Cheers!
anthonytwocrown 1 year ago
is paint no
nobcapo100 1 year ago
Once you have mastered this workflow you will be a Jedi, it is the process of the pro's.
ChimeraProd 1 year ago
Yah, as for modeling, not really much I can tell ya. Just grab Zbrush and start sculpting, then when you understand that you will need proper TOPOLOGY for the character to bend rite, make sure to download 3d COAT somewhere.
Its the best re topology program out, and you can use the demo for full re-topo.
So it goes
Make base model with Zspheres in Z-brush, retopologize in 3dCoat, back to Z for final detail and facial expressions,then use setup machine in maya to get a full rig, then animate
ChimeraProd 1 year ago
@ChimeraProd thanks man
dejakhalz 1 year ago
@dejakhalz
K DL a plugin called The Setup Machine 2, then you can rig a full body with the click of a button in Maya.
Then download digital tutors tutorial for Making Blend Shapes with Zbrush, then you can model all your facial expressions without even rigging.
Next there is a plugin called StretchMesh, for maya, which basically iliminates the need to paint weights.
With these 3 combined, you can be new to 3d n still animate.
Finally, grab the digitals tutor dvd on intro to animation
GL
ChimeraProd 1 year ago