Burning Poster

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Uploaded by on Aug 2, 2011

Simulated a burning poster in Houdini.
Used a VOP SOP for the spreading of the flame front, together with a SOP solver. A cloth solver is used simultaneously for the dropping motion.
Flickering/lighting on the poster was done by reading in point clouds generated from the fire volume and using that to add contributions to the poster's lighting in a custom shader.
Credits to Peter Quint for his excellent SOP Solver tutorials in Vimeo.
[Houdini 10 | Mantra Micropolygon Renderer | Nuke ]

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Film & Animation

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Standard YouTube License

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