Blender 2.56 Creating an Apron with Cloth Physics Tutorial

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Uploaded by on Apr 20, 2011

Blender 2.56 Creating an Apron with Cloth Physics Tutorial

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  • @TactilePortraits Thanks, yeah, that does sound easier. I appreciate the pointer.

  • Thanks for the video. I believe that there are at least two better options to create an apron MESH (not the animation).

    1) Build the Mesh as you did - crudely, with just the approximate shape of the body. Then add a SHRINKWRAP MODIFIER. In the Modifier settings, you designate the character as the Target.

    2) Go to the character model. Duplicate the Faces around where the apron will be (Shift + D). Then separate these Faces into a new Object (P > Separate). Then, stretch this new object.

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