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FPP in Blender Game Engine (alpha)

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Uploaded by on Aug 17, 2008

This is Blender build in Game Engine.
In here be:
Dynamic shadows,
properties,
and other.

Category:

Gaming

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License:

Standard YouTube License

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Uploader Comments (Nevitro)

  • You know wen you have created a game engine in blender, (im not used to blender) wen you render the game, does it render as a stand-alone exe or multiple files, and can you give it a title and change it from saying "blender game"??

  • You want blend files? Or what?

    This is game engine in blender (P in blender) and then recording. Nothing render.

Top Comments

  • Oooo polak :D

  • Quite good!

Video Responses

This video is a response to FPS games by Nevitro
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All Comments (115)

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  • @GlitchMasterSonic

    I edited name, blablabla have right ^^ :P

  • @GlitchMasterSonic this was settled a year ago why are you commenting on this

  • @blablabla5069 The video is named "FPP in Blender Game Engine (alpha)" not "FPs in Blender Game Engine (alpha)" Calm down, ok?

  • I think with Blender 2.6 when it comes out... Unreal Engine will have an up-and-coming competitor.

  • @MartyHITD It doesn't have to render. Also, yes, you can save it as a .exe

  • For a second there i thought it was first person puzzle.... but pretty much the same thing

  • what is the name of the artis? for the music

  • dude real time light is simple. turn on GLSL materials, make sure EVERYTHING has a texture, and add a spotlight, parent it to whatever you want, and there you go. simple.

  • In files like Dll's.

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