Starcraft 2 Infestor Range Glitch
Top Comments
All Comments (104)
-
@Ronron5451 does it still work?
-
I love this i will do thsi in the patch if works
-
OMG ZERG OP!
lol,
but really... This needs to be patched...
-
did they patch this?
-
DAT RANGE
-
@AJknockV what if you sneak infestors into the enemy main and want to take down tech? fungal growth cant do that, and they'll kill the workers as well, also the ability can be used while burrowed
-
holy shit !!!
-
that's a little bit OP...totally agreed with how people said the infested marines are "raining" and "waves", well i meant that much of dat unit just spoil the purpose of micro and especially the balance during the battle, coz they ill do a lot of damage in this case, while five/six infestor do not worth dat power, although they are meant to be effective through abilities and good micro, but not like this mass production :S glad this is beta. coz the current SC2 makes more sense.
-
@AJknockV I love reading this comment a year later, showing that everything that people thought about infestors in the beta was totally wrong.
-
@AJknockV It is not useless but is AMAZING! 5-6 Infestors can easily summon enough infested terran to kill an expo while underground and the opponent can do nothing to stop you. It only works once a match but then you have all those infestors who make great for fungal or to hit an unprotected expo easy
god, the infested marines are doing the wave.:)
TheSTARCRAFT2rocker 1 year ago 100
Now, imagine if he shift+queued the infested Terrans ability. 200 infested Terrans instant
Jontrogl 1 year ago 8