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Atari 800 Pharaoh's Curse (Synapse)

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Uploaded by on Nov 7, 2006

Between the ridiculous jumping(infuriating on a real joystick; I used the keyboard for this video) loose collision and too many certain-death situations, this game is utterly flawed for a modern player, but it provided something that other Atari games didn't - a platformer with real exploration and a simple collect-the-objects quest. I didn't get to play it often because we only had a tape version, which took 20+ minutes to load and inevitably failed, discouraging my 5-year-old self, but when I did I felt rewarded by all the cool scenes you could wander through.

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  • An all time classic. It really bugged me that I did not complete it in my youth so I have been playing it on Atari800WinPlus.

    I completed it last night - finally!!!!

    Shame it took me until I was 39 !!

    The next atari classic on my list of must complete is 'Gyruss'... wish me luck ;-)

  • THOSE were the best days! The games today have no soul.

    Long live Synapse and the Atari computer series.

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All Comments (44)

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  • The cassette loading part of your description could have been written by me. I remember leaving the computer on for days once because the game loaded without an error.

  • brings back many childhood memories :)

    i never got anywhere on this damn game but i still continued to play it once a week or so haha

  • looking for this game for a month now asked my sister and dad for the name Katherine Lower-Balazs

  • Awesome game!

  • Classic example of gameplay over content. Lots of fun this game but was hard to know where to go and you had to time falling down that slope right. Reminds me of Caverns of Khafka a bit.

  • this game + 3 years of atari = I STILL HAVE NOT BEAT IT! I miss this game and my atari dearly, I used to fear the egyptian guy and his "egyptian kung-fu dance walk"

  • This was one of my favorite games as a kid. I still play it occasionally. Did you know there's a double jump in the game? It knocks the archaeologist's shoes off and gives you some extra height. I think it's double hit on the trigger and holding diagonal up (in what direction you're going) as you jump

  • I wish you luck :-)

  • The most annoying thing about this game was the bird which flew you to a random screen, stealing your key if you collected one.

    And, you even lost your key when walking through a previously opened door.

    This deep humming in the background added quite some dramaturgy back then, you knew when enemies would enter the screen.

    Absolutely GREAT game.

  • And it was always the same world, it was just getting faster. Nevertheless a great game with the funniest walking sound ever.

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