I just used displacement maps, and just cranked up the hight of the displacement. Putting it on round geometry helps keeping everything nice and smooth. I tried to keep the subdivision level as low as pissible, because it increases the render time heavily.
how'd u get the ZBrush details in C4D? Displacement maps?
'cause that's still an issue which doesn't seem to work here... I wish I knew what I'm doing wrong :P
Ailaik 3 years ago 2
I just used displacement maps, and just cranked up the hight of the displacement. Putting it on round geometry helps keeping everything nice and smooth. I tried to keep the subdivision level as low as pissible, because it increases the render time heavily.
basilios85 3 years ago