Cursor Warping
The object is to deactivate colored targets by hitting them with the cursor. (When an appropriate target is deactivated, it turns gray.) Targets must be deactivated in a specific color order for each puzzle.
To start, simply click anywhere on the puzzle. The cursor will begin its movement from the point where you clicked. In some levels, however, you cannot click in certain areas. If the cursor does not move, that means you tried to start in an invalid
location.
During play, pressing the left mouse button or the Enter key on the keyboard causes the scenario to restart. Don't use these commands unless you want to restart the scenario.
Levels:
Ocean - "Velocity" Moving the mouse affects the velocity of the cursor as well as the position. If you do nothing, the cursor continues traveling in a particular direction, bouncing off the edges of the screen.
Desert - "Symmetries" The cursor velocity functions the same as in the Ocean level, but the cursor moves in unusual response to the mouse movement or keyboard arrow key.
Mountain - "Walls & Ice" Same as the Ocean level, but now you are challenged by patches of "ice" where you have no control over the cursor and solid walls.
Sky - "Slopes & Troughs" Same as the Mountain level, but now slopes and troughs affect cursor movement.
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