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Combo Music Video 2 by desk (Super Street Fighter IV Musical Machinima)

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Published on Sep 26, 2011 by

http://www.youtube.com/watch?v=CCmVjxG4Krs
Click here to watch Super Street Fighter IV: Combo Music Video by desk (SSF4 Musical Machinima)

Combo Music Video 2 by desk (Super Street Fighter IV Musical Machinima)

The sequel SSFIV CMV! Combo Music Videos are designed to show rare situations, advanced combos and bugs/glitches. The clips are all edited to the music to create a hopefully entertaining few minutes of Street Fighter goodness. None of the clips are intended to be practical.

Full transcript and extra details can be found here:
http://biffotasty.blogspot.com/

The music in this video:
Theme of Chun Li from Street Fighter Zero

DIRECTOR'S CHANNEL:
http://www.youtube.com/biffotasty

Visit the NEW Inside Gaming Blog!
http://bit.ly/IGblog

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This Respawn video will show you:
How to play Super Street Fighter IV
How to combo 3x Lightning Legs
How to combo into Dictator's Ultra 2
How to juggle with Adon's st. HK
How to shout 'BLAYDON!' at Makoto

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Like Machinima Respawn on Facebook!
http://facebook.com/machinimarespawn

Enlist in the Respawn Army!
http://therespawnarmy.com

FOR MORE MACHINIMA, GO TO:
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Tags: yt:quality=high Super Street Fighter IV Dimps Capcom Arcade Sony "PlayStation 3" PS3 Xbox 360 Microsoft Windows PC fighting game multiplayer [4] SF4 SFIV UPC 013388340231 4976219034203 013388330232 theboxarena san diego santee socal ssf4 ranking battles machinima respawn gameplay commentary "how to" ken ryu chun-li blanka vega bison zangief able sagat seth Tutorial Arcade Edition biffotasty desk SSFIV combo music video Adon Chun Li awesome Rufus Gief musical "2" "music video 2"

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Top Comments

  • The funny thing is desk doesn't even have a controller plugged in he just uses his telekinesis.

  • @ov3rheadtwat Is someone a little Jelly? :D

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All Comments (60)

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  • the new street fighter trailer right hear desk rules

  • what the hell are you guys talking about......?(Never owned a Street Fighter game)

  • If ever I played desk, I would put my joystick down and watch the combo vid that was to ensue, record it...and steal every frame trap, link and idea that happened. I'd then distill it into its base essence and market it as an elixir for performing 1 frame links.

    "Dropping combos? Can't 'perform' at the 'highest' level? When the time is right, still can't 'punish' as 'hard' as possible...try "P'Link Drink-For That Extra 'Frame' Enhancement!"

    50/50 split of course.

  • @holmborn A second has 1000ms....

    1f = 16,66ms, hence 8f = 133,33ms ~ 0,133s. An 8f link in SF4 is something like j.HK > c.LP.

    Makoto st.LP > U1 is by the way a "0f link" (isn't normally possible) and only works if st.LP hits on the 2nd active frame, hence making it a 1f link.

  • @ov3rheadtwat Duuuuuuuude.

  • @Snoooootch Okay; I'm assuming that's similar to Chun's jab > Ultra from Vanilla, meaning I'll never be able to do it. ;_; Thanks for the info! :3

  • @SFCatgirlFanatic That second cr. lp hit dhalsim in a way that makoto's st. ligh punch hit him one frame late cause of the push back. This gives makoto the ability to combo into U1 by one frame. He U1 is very fast and can be comboed from even a meaty cr. light kick. :)

  • @mikiarca online, an 8 frame link is pretty strict. i agree, in training mode its pretty easy to do, but think SFCatgirlFanatic is talking about online.

  • @holmborn Oh, believe me...I know better than that. I'm talking about OFFline. I guess it's because I only do 1 crouching jab > standing jab, but god damn it's ridiculous. Also, I think it's gotta be a smaller window than 8 frames, yo. Maybe 1 or 2.

  • @holmborn

    lol at 8 frames link being strict

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