Crime City 2010 Beta Trailer

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Uploaded by on May 21, 2010

The video does not contain audio so I placed seperate music and few sound effects to it.

This is an unofficial trailer of beta version of my upcomming game called Crime City, which is based on GTA 2, because of big map, crime life crimate, gang street fights, massive explosions and the bad law control. But basically it is so different game. You get missions from different people, starting with easy jobs such as escorting people, stealing cars, tagging the walls or killing single enemies and finishing with killing diverse mafia gangs, blowing up fast cars within a limited time or controlling a rocket or a boat to avoid any obstacles such as mines, wooden boxes or enemies who throw Molotov cocktails at you.

The game consists of free-play (sand box) giving the player a chance to practice shooting at people before starting any mission. The player can choose not to do any missions, but each mission unlocks something useful, such as Car Bomb Shop, factory area, warehouse full of weapons, Save Points and also passing many missions will open the way to other part of the map.

In game, the player can use fist to fight, pistols, shotguns, machineguns, grenades, Molotov cocktails, rocket launcher, electrogun or flamethrower. Some missions provide with special weapons/items such as fire extinguisher, spray paint can, M60 or sniper rifle.

Not all missions are shoot-outs and blowing things up. Some missions require a map knowledge, especially when a mission has a limited time. Some missions have different 'modes' such as Sniper Mode, Boat Mode, Remote-Control Rocket Mode or explosive toys cars mode.

The game uses Multimedia Fusion 2 Developer program with some extensions.

The enemy AI is not superior, but it is not that bad either. Many enemies are able able to find most of the possible ways and few enemies can even avoid obstacles on their way. Even if they are hidden behind a box, they can still shoot in your direction through.

Enemy weapons are same as yours, so that means they are able to blow you up, burn you, paralyze you or beat you down.

The game contains also a very nice variety of music. Each mission is provided with at least one music track. Some missions also have different "music modes" which means that when walking you can hear only basses and single instruments, but when the action comes up, then a music gets a full percussion.

THIS IS ONLY BETA VERSION, so it will look a bit different when done and also it will be improved. If you see any mistakes, glitches, bugs - tell me - I will improve it if possible :)

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Uploader Comments (kacpi26)

  • Gra dobrze sie zapowiada! a kiedy premiera?

  • @PalaGamesStudio Dzieki:) trudno powiedziec kidy dokladnie. Skonczylem prawie wszystkie misje watku glownego i pare dodatkowych. Musze jescze ustawic okolo 50 obiektow do zbierania po calej planszy i wykonczyc cienie budynkow i ulic :)

    Swoja droga gra ma teraz ulepszona szate graficzna, filmik nowy stawie niedlugo

  • A ja myślałem że projekt poszedł w p..... Wszystko fajnie tylko tez ruch autem strasznie przeciętny. Mam nadzeję że projekt wypali

  • @boruc1297 wiem ten ruch jest prosty ale niestety za pozno na zmiane na ruch na 360 stopni bo musialbym ustawic 4 wartosci na sam ruch a juz uzylem kilka wartosci na sile samochodu i sekundnik bomby... ale moze uda mi sie to jescze zmienic ;p

    swoja droga to cala szata graficzna wliczajacac HUD zostala ulepszona. Wkrotce wstawie kolejny nieoficjalny filmik

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All Comments (17)

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  • @CouPPoN

    Man you dont even know how hard it is to make a game.This dude managed to pull off a 2D game very well.

    I like it,hes got an imagination better than mine.

  • bully music wow

  • @kacpi26 Wiem, sam tworzę w MMF2Dev.

  • Poczekamy na premierę zobaczymy co wyszło :D

  • @BezioPr0 no to zobaczymy.

    A swoja droga to jest MMF2 a nie RPG maker wiec nie jest tak latwo zrobic profesjonalny silnik, szczegolnie taki w typie GTA2

  • @kacpi26 nie chcę Cię zniechęcać, logo mam inne, a strzelam że nie wyjdzie.

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