HL2RP Shoot To Miss Engagement

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
5,121
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 16, 2010

Half-Life 2 Roleplay, MetroPolice and Overwatch Transhuman Arm versus Resistance members. Filmed on the gmod.biz hl2rp server.

Server IP 78.46.19.176:27015

Credits :
Thanks to Blue, Kris, Wolv, Stuart115, and those who took part in the gunfight.

Programs used ; Fraps, GCFScape, Audacity, Adobe Premiere Pro CS3.

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 7 dislikes

Link to this comment:

Share to:

Uploader Comments (Hudson633rd)

  • What happend after you died what did the CPs do then?

  • @frank1993r they either died or retreated, really wished I wasn't dead then

  • Did you get to play as the overwatch or was that someone else anyways awesome video i wish i was a combine on a hl2rp server :D

  • @frank1993r I was the Overwatch soldier in grey

see all

All Comments (102)

Sign In or Sign Up now to post a comment!
  • Okay, when the guy's right there, it's impossible for Overwatch to miss.

  • Do the overwatch talking atomaticly?

  • Old video, however there is a better way to do this for CQB engagement in RP. Instead of floundering around and missing at point blank range (which looks really dumb :v) just RP it. Like you would in a fist fight /me your aiming and firing and let the person on the receiving end decide if they're hit or not. Taking in factors like the accuracy of the attacker, are they stunned by a flashbang etc.

  • so much misses

  • you know shit is about to go down when they bring overwatch and the elites in.

  • @chinacat1337 "under pressure" is an emotion related. OTA have their emotions removed

  • @zeebra901 you have NO idea how hard it is to fire under pressure in a fire fight XD

  • Funny how a Highly Trained and Augmented OTA miss like that.

  • @Theguybehindyou14 Ok, i can see that this'd be fun for some. Personally i see why, cause i don't like how hard the learning curve is for FPS's, but I'm past it kinda.

  • @SuperiFox To keep it enjoyable for everyone. It's barely fun when everyone's getting shot in the head left and right. Its fun for YOU, but not for anyone else. Then its fun for everyone else but not for you. The point of S2M is to make it enjoyable for all players, and to make battles last a while.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more