Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

D&D 4th Edition: Designing Encounters

Loading...

Sign in or sign up now!
18,169
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 19, 2007

Lead RPG designer Mike Mearls discusses the evolution of encounter design for D&D 4th Edition with Gamer Zer0.

Category:

Entertainment

Tags:

License:

Standard YouTube License

  • likes, 2 dislikes

Link to this comment:

Share to:

Top Comments

  • No Minis or Laptops required? Still a Roleplaying Game?

    Thank you Fourth Edition.

  • My group argues about the most stupid obscure rules which completely ruin the night for me as a DM in some cases. They get rid of that, or dumb THAT down, then sign me up!

see all

All Comments (5)

Sign In or Sign Up now to post a comment!
  • I've been nothing but a DM for a long, long, long time as far as my role in the D&D world is concerned. I just have to say that I absolutely love the new format for encounter presenstion in the new adventures. Reminds me of some of the later 3.5 modules such as expedition to the demonweb pits remake for instance. Overall, aside from minor things here and there I am giving 4th edition a big thumbs up! I totally dig the video gamey appeal to the new class exploits and everyhting! Way to go!

  • I agree.

    I thought 3rd Edition was "Dumbed down", but from what I've read of 4ed, it's even worse.

    No thanks.

  • what happens to the Gold and Brass dragons when a Red gets into the club? lol

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more