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iClone Pipeline Tutorial - Applying Motions from iClone to 3DS Max CS Biped Characters

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Published on Jun 21, 2012

One of iClone's big advantages is its powerful real-time animation tools and massive embedded motion library, not to mention a huge marketplace full of additional affordable motions. Wouldn't it be nice to be able to use those motions on your 3DS Max characters? Well look no further! This tutorial will show you how to do just that... bring your 3DS Max Character Studio biped character into 3DXchange to characterize it so it will be compatible with iClone motions. The perfect mix!

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