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XNA Shooter

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Uploaded by on Dec 11, 2011

This is a tech demo for a XNA top down shooter, where you shoot through flying asteroids and enemies(not in this demo). Most of this project went into the development of the dynamic asteroids that you can shoot through.

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Uploader Comments (GameDave15)

  • how did you do the collision check for the dynamic asteroids so efficiently?

  • @chentheawsome right now it simply checks each bullet against the whole asteroid, and if it hits it then check against individual asteroid particles. I planed on splitting up the asteroids into quad trees but stopped development on it before I implemented it.

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  • just an idea, you may want to make the bullets more of a projectile then just an animation runthough that eats the particals, lol this is hard to word, more of the there is something flying not on click it appears.

  • Pretty awesome concept,

    a bullet hell with environments that are destructible in the Worms style

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