Fps Terminator Lean and Peek Mechanic (early work in progress)

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Uploaded by on Jan 14, 2011

Here is a demonstration of early progress of a lean and peek mechanic. there are many limitations at this point but expect improvements in time.

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Gaming

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Standard YouTube License

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Uploader Comments (GridlokShock)

  • Very Killzone inspired. Question, since you're shooting lasers do you reload a magazine with bullets? Or is it like a power pack/battery? Just a technical question lol I LIKE

  • @Azherith not lasers, plasma it's the fourth stage of matter. it's basically a Really really hot bullet.

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All Comments (25)

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  • @0zwalt25 He used Unreal Engine 3.

  • One feature you should add is to be able to slide into cover, I think it would make the game much more cinematic.

  • Wow you are awesome this looks like a real game,if you made this alone then you must proud of yourself.

  • This may be a dumb question, but is this a game that will ever be released?

  • @Azherith ok since iv seen all the progress now im sure its killzone youfucking copyer

  • @craig1287 He's saying the lighting and cover system is Killzone-inspired.

  • What Engine are you using?

  • @10samm10 LOL! Vaeerry Gut!

  • @craig1287 And I hate when people say I claim that it was a copy. I said Killzone inspired in terms of the game's atmosphere, not the storyline or plot. Even the reload animations are the same but who's complaining?

  • @Azherith Killzone inspired??? I'm pretty sure Terminator came out in 1984. I hate when people say things copy a game that came out after 2000. You do know that games like Black Ops, Halo, Killzone, etc... all borrow elements from games and most of there content (artstyle and more) is influenced by previous works.

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