Betray Demo
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Published on Mar 4, 2013
A short video showing off some of my work designing a new platform layer for OpenGL. http://www.quelsolaar.com
Check out the API here:
http://www.quelsolaar.com/betray.h
Check out the Plugin API here:
http://www.quelsolaar.com/betray_plug...
Download the example application used in the Demo here:
http://www.quelsolaar.com/betray_reli...
You can download the source here:
http://www.quelsolaar.com/quel_solaar...
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Uploader Comments (Eskil Steenberg)
neotoy 2 months ago
Major props for making this open source.
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Eskil Steenberg 2 months ago
I added some links in the About section to the source and API.
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All Comments (6)
InspiredLord 3 weeks ago
Young or old, he have one of the best brains you could ever find.
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TurbulentCat 2 months ago
How old are you?
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Joel Nyström 2 months ago
This makes so much sense to me. I have myself been thinking about coordinating our efforts in the indie community so we can get rid of some of the more expensive tools. Unity for example is expensive as hell. Between this or something like MonoGame I think there is enough for us to get cracking. We need someone to coordinate the efforts though!
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toolblox 2 months ago
Oculus rift support would be neat.
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