Just a demo of a particle system I created in C++ using Allegro library, it includes particle spread, size, colour transitions, type and more.
No real reason to make one although it can be adapted to use in game, for effects such as bloody splatters and debris.
i really need this code, is it possible to give to me? i have a tutorial for an fade in/ out effect
acerookie1 2 years ago
nice fading on the particles :P
crazymanny00 2 years ago
That's really cool, I think I'll look into making something like this myself later on today :)
If I'm not still playing Diablo 2, that is...
funkyewan 2 years ago
Pretty nice limited =) Good to know u keep doing great stuff! keep it up!
aldex123 2 years ago