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RL Infinite Mario

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Uploaded on Jun 27, 2009

For Introduction to Reinforcement Learning, we were given an option to work on the Reinforcement Learning 2009 Competition problems. One of the domain problems was "Infinite Mario", the goal is basically to get the Mario agent to learn how to play a "Super Mario Bros."-type game through experience. He gets rewards (e.g. for collecting coins or finishing level) or penalties (e.g. for getting killed by an enemy) by interacting with the environment.

Link to "Infinite Mario" domain description: http://2009.rl-competition.org/mario.php

Presentation and videos at Richard Gibson's (my partner for the project) site: http://sites.google.com/site/richardg...

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