UNITY 3D Phase 2 BANZAI Development

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
2,962
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 20, 2011

Phase 2 is finished development of character movement system and also some map import testing

Phase 2 status:
+Rokiahi now have motion locomotive movement (react with environment surface) and Running when press Shift
+Can shooting and reload with GUI/HUD working display
+Custom map can now be import (map is 100% made by me using Sketchup)
+Enemy UAV is template from Unity3D thirdperson

This is prove:
+Sketchup tools can be use to make map for the game
+I can program too?
+Rokiahi using other outfit because the original costume expose Rokiahi sexiness when camera look from below

I need volunteer because i cant work alone:
+Voice needed for Rokiahi.
+Programmer for cleaning up mess / do proper managing for my script / adding new feature / else
+Sound artist needed for original SFX and music

Please volunteer if you are capable within the list or got other things to propose.
Of course i got no money to hire people but this might be good portfolio if its working well.

Make using Unity 3D engine

Category:

Gaming

Tags:

License:

Creative Commons Attribution license (reuse allowed)

  • likes, 2 dislikes

Link to this comment:

Share to:

Uploader Comments (xenoaisam)

  • VERY glad to hear that Banzai's still going on. ^.^

    Good to see you again Xenoaisam!

    [you probably dont remember me but I was with Rukifellth.]

  • @RenGraes

    but no news from Ruki lately~ he dont know i revive the mod as main game

  • I'm not much of a coder at the moment, but i can suggest different things to improve the game.

    At the moment, the third person camera seems too far offset to the right. Perhaps you could make it closer to the shoulder, like RE5? In closed quarters it looks like it's more of a hassle to maneuver the camera the way it is right now. Of course, for demonstrations like these it's okay to have the camera at such an angle to show the full body movement.

  • @Zant5976

    yeah probably you're right 

see all

All Comments (40)

Sign In or Sign Up now to post a comment!
  • @xenoaisam if you are still looking, i am a 10yr C# veteran, who is currently training in video game design. i also have someone who is an expert at sfx

  • Well it ain'tperfet by any means but it is impressive nonetheless

    Though I have one or two questions

    1: Is it the hud that cube thingy ? looks a tad confusing

    2: Considering you are still working on BANZAI, do you think about making a game revolving around mecha musumes a possibility or do you think you'll most likely never do something as such ?

  • @xenoaisam so when can this be made as a game

  • This is what the combine troopers should look like.

  • thats wonderful , which software did you use to record the screen

  • Just Awsome.

  • add in a melee attack... if you go up to an enemy you can press V to hit them with you're gun

  • very good. super idea )

  • Looks very promising!

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more