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Minecraft - Minecart station v.2

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Uploaded by on Jan 29, 2011

Check the new updated design of my automated minecart station, arrivals and departures working perfectly and the mechanism seems to be reliable now!

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Uploader Comments (Martenus)

  • Your inverter... I'm wondering why you waste extra blocks and redstone on it. If you put one block down and a torch on the side of it, You'd save 1 block, 1 dust, and 1 vertical height. Also, if you use a stone switch to trigger it, you can put the minecart on it and leave it. Then when you hop in, it'll release the booster (which, as Materite stated, is a bad way to boost carts). It causes memory overflows and lag on servers due to the speed the carts get up to. They can also derail with speed.

  • @Punchin83 this station is outdated, very outdated and not used anymore. I know there are much better designs now and tbh this was my first creation using redstone, so excuse my lack of knowledge =)

  • is that mod ingame inv edit?

  • @10BITable If you check my Architecture video episode 1 you can find more information about the mod in the description or in the comments.

  • what texture pack are you using?

  • @Craigisbob123

    Mixcraft realistic HD

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All Comments (9)

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  • hey there.... you should let me into your housssssssssssssssssssssssssss­sssssssssssssssssssssssssssss.­....

  • I made the same mistake with the minecart booster on my first try too :3

  • The booster you have keeps boosting one cart into infinity, gaining more and more momentum until it glitches out. That is probably what happened at the start when it ran the other way. Would be better to have the booster reset the momentum each round to avoid it.

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