Solving the Rubiks Cube Part 5

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Uploaded by on Nov 11, 2006

Solving the Last Layer Corners

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Sports

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Standard YouTube License

  • likes, 2 dislikes

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Uploader Comments (ChrisSnoof2)

  • just keep to the same algorithm i just turn the cube to make it easier for me to turn the faces you could hold it perfectly still and do the same thing i speak the actions as i do them so they are right

  • You should either use the cross one or try facing if there is any sort of headlights to the left and use the R U Ri U R U2 Ri

  • as in line up the correct face then do Ui and then the R2 B2 R F Ri B2 R Fi Ri

  • Did you do the Ui before doing the algorithm to move the finished corners to the right hand side?

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All Comments (18)

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  • Chorakoo, hez saying ui r2 b2 r f ri b2 r fi ri not Ui R2 B2 R F Ri B2 R Fi Ri ... oh nd the last RI should be a regular r

  • you have the best rubik's vid out there. i can't thank you enough

  • CHRIS YOU ROCK I FINALLY SOLVED THE CUBE....

    now since im a biginner pro... i need a faster solution!! help me out@!!

  • i have two of my corners correct, while the opposite ones are not plz help

  • I had the same problem. Chris' algorithm is correct, I was just confusing myself by thinking that B stood for "Bottom" when in fact B is "Back" for the rear face. We haven't had to do much with the back face yet, so it took me by surprise. Remember D=Down, B=Back.

  • Also the last Ri should be R. Pretty easy to figure out though. Thank you Chris for all of your videos.

  • In this sequence "B2" is "B"ack not "B"ottom. You can see it in the video.

  • Hmm, I dont know then somethings not making sence then... Your spinning your B2's differently. Look at the video and watch how you spin it, then do a normal B2. It is different.

  • I don't know if anyone else is having the same problem, but when I use the Ui R2 B2 R F Ri B2 R Fi Ri it completely screws up my cube! I watched what you were actually doing and you change your perspective on the cube several times changing what the algorythm actually should be!

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