FumeFX Fireball / asteroid / meteor, tutorial on how to do it in description of the video
Uploader Comments (omuleanu)
Video Responses
All Comments (13)
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"also add a wind and bind it with the parray" <<<<<<<<<<< i cant see any parray...im make me crazy T_T!!!!!!
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HOW TO PUT WIND OMGGGG T_T
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Whats a parray?
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Dude can you give me some help, im trying to use fume fx but my preview window wont allow me to see my simulation properly, its like its zoomed in the emitter and i can only see the center of it... I can fix this by setting my simulation area to ridiculous proportions or to zoom out to a very very far spot.. but thats not right, is there a way to control the area of visualization more effectively?
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Wow, that looks great, the flame effects really are very nice.
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that tutorial sucks dude
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@wreks1 you bind it by adding the Parray to a "FumeFX Particle Source", then you add the "FumeFX Particle Source" inside the panel of "FumeFX Grid"
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Hi there, Cheers for the tut! Doesnt look like I can bind the particle source with the with the fumeFX grid... Also, did you change any of the settings in the FumeFx grid?
Question: What do you mean by "binding"?
ChRiSLiHoT 1 year ago
@ChRiSLiHoT in 3ds there is a button that you click and after that you can bind wind and other stuff to parray and other particle systems
omuleanu 1 year ago
explain ALL the steps please
i am using the program for a school project and i dont know what you are talking about
aznfajitoguy 2 years ago
tell me exactly at which step you got stuck
omuleanu 2 years ago