How to activate Fallout3 Mods
Uploader Comments (metalbillyboy)
All Comments (682)
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everytime i go into the luancher and then data files the mod isnt there please help me
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@metalbillyboy well, i Havent got a read me or other instructions but if i activate it in data files press OK, and when i go back in data files, THEY ARE NOT ACTIVATED! i can Never activate them!
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@metalbillyboy but if i dont go back, they are not activated! I HATE THIS! No add-ons and i have all add-ons, no mods. NOTHING!
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@trog69 I should add that I've just now been able to install NVSE, something I was too ignorant to do when I first tried a similar script extender for Oblivion. Now, that I'm starting to see why I was not comprehending the instructions, I think I'll be able to do a lot more things, but I know I still have a lot to learn.
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First, I am so grateful for people like you who take the time to not only produce such a detailed video, but also stick around and help those of us who are ignorant of the software running our massive games.
I only recently realized that I've been updating my Hardware since the original Wolfenstein, but I've been very negligent of the Software running behind it all. Now, I have to learn the basics of file-management in order to take advantage of the wonderful mods out there today.
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Thanks man you really helped me out :)
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i need some help cause i got the RTS mod and i put it in and when i start the game it doesnt say i put it in
Whenever I check the files, they are checked but then if I hit 'ok' and then go back into the data files menu, they aren't checked so they never work in my game...any suggestions?
Dadothy 2 months ago
@Dadothy dont go back in the data files. that's the problem i described in the video. either get fomm. or you have to activate ALL mods again if you want to add a new one.
metalbillyboy 2 months ago
@metalbillyboy This is the exact same problem i'm having. I have used the FOMM program & it says all of the mods are loaded but they are still not working in the data files. Do you mean that I shouldn't go into the Data files at all but, instead just check 'em in FOMM? Also, what do you mean by, "Or you have to activate ALL mods again if you want to add a new one"? (Thanks for the vid tho!)
thefudgemonky 1 week ago
@thefudgemonky the fallout3-launcher has the problem, that everytime you click on datafiles, it unchechs ALL mods. and you have to check every mod again. however they stay activated if you only click on play and do NOT click on datafiles. So if you are only using like 5 mods, the lauchner is the easiest way to do it, but if you have like 40+ mods, you should use fomm
metalbillyboy 1 week ago