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My First Low Polygon 3D Model of a Human

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Uploaded by on Apr 5, 2007

This model was part of my assignment for my University degree, it is my first attempt to make a low poly human that I will eventually take into Z-Brush

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Film & Animation

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Standard YouTube License

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Uploader Comments (upgrade0001)

  • Not bad at all. You might want to look at some topology reference and clean up some of those tris. This definitely looks better than my first model. Good work.

  • Thanks, modelling organic shapes is very hard work.

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  • @manocake1 A polygon is a flat shape. So for every square, rectangle etc on a model, that's a polygon. Today's video games often have 5-15,000 polygons for a human model.

  • Im a little new to modeling but I still don't understand what low and Hight poly mean. If some one could help thank you...

  • Nice job, but this isn't lowpoly ;)

  • this is really nice im doing a low poly character model for class i don't know how you went about it but i block modeled his torso and now im extruding the legs and arms and ive already started modeling his head which im doing differently ive just created a polygon for his eye then i well i don't know how to explain it actually but to put it simply the head is the hardest imo :l

  • everything except the head is pretty nice

  • really cool. but the fingers are angled a little weird.

  • @doublesob It honestly doesn't really matter what shape you start with, because you end up adding plenty more as it is.

  • Wow, beautiful job... I couldn't match that even a month after I started modeling, very impressive 9/10. what references were used?

  • his face look a creepy lol

  • Very Cool!

    It is Sofisticazed.

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