Unreal editor 2.0 tutorial: Lesson 1
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@Hivenik you can import any texture you want from the texture window (file/import) if: it is a pcx or bmp format. it has a resolution of 128x128 or 256x256 etc. ive made tons of custom textures this way. you can also use texture packs from games like Rune (it uses utx texture packs)
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@ClementineFlFlFl switch to 3d wireframe, select, delete then rebuild. You can also select them in the 3d textured view by holding down shift and clicking on the intrusive brush
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@antalz Ahh, rebuild geometry yes. Now it's all okay; thank you!!
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Great video, i saw it lots of times LoL
How can I delete a cube ?
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Acid reflux? Nah jk great video.
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How can I delete an added or substracted cube if I don't need anymore?
ClementineFlFlFl 2 weeks ago
@ClementineFlFlFl
i was always able to select them in one of the 2D viewports. They light up if you do. Then you can right-click and delete. You need to rebuild geometry before you see the effect
antalz 2 weeks ago
Is the texture package included when you download UE? I can't find it
Hivenik 3 weeks ago
@Hivenik
The textures come included with Unreal tournament. If you use a different Uengine game, you should have other texture packs. Open any .utx file from the texture browser to see if you got textures you can work with. Whatever game you have, all .utx texture files should be in a /textures foldes
antalz 2 weeks ago
I did something to mine... And the space that dynamic lights, top, front and sides is suppose to be... Are all missing when ever I start the editor! Leaving a big, blank, white space... Of nothing... D;
hydraphilic 3 months ago
@hydraphilic
I think you need to reset your viewports. It should be under view->viewports in the top dropdown menus. It should give you a menu where you can pick 4 different viewport configurations. Pick one, and u should get your viewports back
antalz 2 months ago