A first look at a larger-scale WebGL demo I'm in the process of putting together. WebGL is a system for putting hardware-accelerated 3D graphics in web pages, and this demo combines most of the features I've described in the tutorials I've been putting together, along with a few that I'll be describing later.
You can try out the latest version of the demo at http://learningwebgl.com/spacelike/ if you have a WebGL-enabled browser; here's how to get one if you don't: http://learningwebgl.com/blog/?p=11
You can read more about WebGL here: http://www.khronos.org/webgl/ -- and my tutorials are at http://learningwebgl.com/lessons/
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