It's times like these the Moriya shrine questions why they picked Youkai Mountain for their home...
Since I've already done a beats0me tribute and Stevothehuman tribute, it's about time I pay homage to one of the most prolific walfasers out there (and a fellow music remaker): TheGapYoukai. This one was inspired by the "Kanako Vs. The Bird" series, linked below:
Part 1: http://www.youtube.com/watch?v=kmrCgq0ctXU
Part 2: http://www.youtube.com/watch?v=K4DcsfdYWAw
Audio from Family Guy, used for non-profit totally-for-fun fairly-used purposes.
Production Notes:
I also used this video to experiment with a new image capturing software, AndySnap. If you saw my previous tutorial, I had a pretty long discourse on aligning images and anchor points, but AndySnap speeds up the process by automatically centering each time you hit Print Screen. So I was able to shoot this 93-frame sequence in little under an hour. Better yet, the images only take up 8.4 megabytes (as opposed to the 500+ megabytes of typical video), the video is super-sharp, and the render time was only two minutes. The only downside was I had to do all of the animation by hand: roughly six hours of positioning/lip-synching, compared to the typical twenty-thirty minutes with video.
So, here's my conclusion:
Camstudio Advantages: Waaay faster, smooth motion tweening within create.swf.
Camstudio Disadvantages: Lower-quality video (without the right codecs, at least), takes up more hard drive space, hard to do elaborate animations, harder to do high-motion video.
AndySnap Advantages: High-quality images, allows elaborate animations, takes up much less hard drive space, perfect lip-synching in post, more elaborate facial expressions.
AndySnap Disadvantages: FAR more time consuming in editing, choppier motion.
@ProfanityFilter It's working over here. It might be you.
Spaztique 1 month ago
What I find to be a problem with the videocap method is that there are "in between" frames, where one frame is fading to another instead of a clean cut (lack of) transition. I can somewhat tell how the frames are distinct and separate, because they are separate pictures.
Stevothehuman 1 month ago
@Stevothehuman If it's for the capture video, it might be the codec, but if it's happening in post production, there is a workaround I discovered when making the dogfight scene in Touhou Sketches INDY Edition (and these settings are available in most video editors): keep everything in progressive scan mode, render at a high frame rate (29.970 fps), and (if applicable) choose Constant Bit Rate (Two Pass) for the rendering mode.
Spaztique 1 month ago