Evolution of Morphology and Behavior

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Uploaded by on Oct 27, 2006

Using evolutionary algorithms and rigid-body physics simulation, I evolve virtual creatures that can walk.

http://code.google.com/p/evomorph/
http://www.ic.unicamp.br/~ra023772/

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  • Wow, that's cool.

    Been wanting to do something similar, possibly in 2D, but with a survival system on top of the neural network.

    Do you have any recommendations for paper or articles on the subject (what you have used, etc)?

  • i whunt this program

  • ekkkk

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